The Lakelanders #6: Page 4

Posted in The Lakelanders with tags , , , , on December 7, 2009 by themoviefight

When the heroes start to hear the sizzle of the Lobster, Dr. D wanders forward and gently kicks the Electric Eel man into the brine as well. It seems like the advantage is back in The Lakelander’s favor; no longer is Ol’ Momentum on the side of Baker. He looks worried, but not at the aggressors; one invisible in a room above, one blocked by a giant rock monster, and one approaching from behind. He looks worried at the device that he threw at the wall. “It should have worked by now. He said it would work as soon as I threw it and it made contact with the building!”

“Who?” shouts Lone Wolf as he gentily jumps back over the fence dividing. “Are you working with someone?! I thought you were a loner! I thought you didn’t need anyone!”

“BAH! I may not need anyone’s help, but I never look a gift seahorse in the mouth. He promised that if I brought his device here, turned it on and had it make contact with your building, then I would instantly have Ms. Heigl as my wife and queen for the rest of eternity. I would no longer have to fight you fools. She would simply be mine.”

“Looks like you got duped, old man!” says Dr. D while briefly poking his head out from behind Rocky.

“I am never duped! I shall still defeat all three of you if I must.” He shouts from midair, raising his fists as he gently lands on the edge of the diving board to look briefly at his fallen compadres. A small tear falls from his eyes, into the water below. “I shall avenge thee, friends. You have fought with great honor!”

“You have to be kidding, weirdo. First, I carry you to the desert, then you think you can just wander up and magically whisk our friend away to the deep of the ocean. That would never work. We defeated you before and we’ll do it again!”

“You’ve defeated nothing!” shouts Baker. At that exact moment, the ground below them starts to shake. Lone Wolf grabs the fense, trying to hold on for safety. Invisible in his room, Chimera grabs hold of a nearby doorknob to steady himself. Instead of steadying himself, Dr. Dementia is too fixated on the device that Baker threw. It’s no longer leaning on it’s side on the ground. It has jolted itself upright and the lights on both end have grown signficantly brighter. The device seems to be expanding and digging into the concrete upon which it’s laying. The device is what is making the building shake.

Then without any additional warning, the building, the concrete beneath and a swatch of land approximately 100 yards in diameter eject from the ground heading straight up to the sky at incredible speed.

“What have you done?!” Shouts LW at Baker.

“All I wanted to do was have Katherine for my own! I should have known better than to trust that two-bit double crosser, Internet Carshaft! Everyone knows better than to deal with you!” says baker over the shaking and rumbling of the building taking off from the ground. Chimera thinks of joining the conversation, only to realize that The Lakelanders themselves have been duped by Internet Carshaft into working with him in the previous issue.

“Well, I do have a set of space suits inside the building, we could jump inside those?” suggests Dr. D.

“Why do you have space suits?” Asks LW to which Dr. Dementia replies with the boy scout salute. Rocky, liking his boss, gives the salute as well.

At this rate, there’s not much time, at most 2 page before The Lakelanders, Baker, the mansion, the pool and the ground around them is ejected from Earth’s atmosphere and sent into outerspace! There are quite a few options for our heroes… they’ll just have to use their “hyper intelligence” to get out of this one…

Regenerate:
Lone Wolf: 4+6 = 10
Baker King of the Seas: 5+8 = 13
Dr. Dementia: 3+4 = 7
Internet Carshaft: 15
Electric Eel Man: Dead!
Chimera: 2+9 = 11
Lobster Broham: Dead!
Rocky Arbuckle: 4+2 = 6
———————————————————–
Lone Wolf:
———————————————————–
Baker King of the Seas:
———————————————————–
Dr. Dementia:
———————————————————–
Internet Carshaft:
———————————————————–
Chimera:
————————————————————
Rocky Arbuckle:
————————————————————-

The Lakelanders #6: Page 3

Posted in The Lakelanders with tags , , , on November 25, 2009 by themoviefight

Regenerate:
Lone Wolf: 4+2 = 6
Baker King of the Seas: 5+8 = 13
Dr. Dementia: 3+5 = 8
Electric Eel Man: KO’d for 23 more panels
Chimera: 2+12 = 14
Lobster Broham: 4+4 = 8
Rocky Arbuckle: 4+6 = 10
——————————————————————————-
Lone Wolf:  Disappointed to see that Baker’s power was not immediately drained in the middle of the desert, Lone Wolf trudges back toward the mansion under the white-hot sun. 

During his long walk back, he does manage to realize the strategy of divide and conquer might work best in this situation.  He’ll have to wait until he gets back to find out what is going on though.

Alone, he opts not to use any stones for defense.  Tired, he opts not to waste any more energy rushing back.
0 used, 6 remaining
——————————————————————————-
Baker King of the Seas:
Baker, infuriated by the attempt to keep him from his efforts and his team, flies back into the fray as fast as he can. When he gets back to the area of the mansion, he reaches down into his speedo, which he wears everywhere he goes, and pulls out a phallic shaped device. The metallic device has a red blinking light on both sides of it and is about the size of a football. He rears back and chucks it with what he thinks is perfect aim at the recently opened window of the upstairs window.

3 into flight, 2 into strength
5 used, 8 remaining
——————————————————————————-
Dr. Dementia: “Yeowwwwww.” Not really equipped to take a beating, the Dr feels like he has to kick things back a notch and try to defend himself. The Dr cruises behind his rock monster and has him put himself in the way of any attacks the Dr might receive. He won’t be going into full defense, trying to finish up his plan with the pool.
Puts 3 Stones into sustaining Rocky
Puts 3 Stones into Create Elements to bring to the pool to a full boil.

6 used, 2 remaining
——————————————————————————-
Electric Eel Man: KO’d for 20 more panels
——————————————————————————-
Chimera:  Despite having only one foe at the moment, Chimera has many options to consider.  Will he gain from invisibility, or is his lofty position enough of an advantage?  What happened in he desert with LW?  Should he wait and see who comes back?

After he weighs the outcomes of each move in his head, he decides to step in for Dr. D.

3 stones into ranged combat – sniper rifle – Chimera reloads and cocks the action back before taking aim through the sight, and squeezing the trigger.  The rifle is aimed expertly at LB’s right pincer. 

“What is the sound of half a claw pinching, jackass!?”  he exclaims as he fires the gun.

2 stones into invisibility – Chimera disappears then jumps back inside the window, peeking over to see any outcome, but not so dumb as to remain in the exact same spot as before.

5 used, 9 remaining
——————————————————————————-
Lobster Broham:
“Yes! Hurt Dr!” Says the lobster as he makes an attempt to continue his attacks upon the good Doctor. Since there’s no one here to lead him, the Lobster thinks the same attack as last time should do the trick. He swings an attack with his same pinchers, sure of himself that he can break the Doctor’s defenses again.
6 stones into close combat
6 used, 2 remaining
——————————————————————————-
Rocky Arbuckle: “No hurt Dr!”
5 Stones into Stone Throw at the filthy lobster, with an attempt to knock the Lobster into the pool.
3 Stones into Close Combat Defense to protect Dr Dementia.

8 used, 2 remaining
——————————————————————————-
Lone Wolf wanders toward the mansion, disappointed that his plan did not work to perfection. He manages to get within a few hundred yards of the mansion before his panel is over. He’s tired, but has definitely gotten close enough to be back in the action on the next panel (which is important to note for what is going to happen on at the end of the page)…

Baker, contrarily, zooms back to the mansion. He pulls the football from his short short trousers and launches it toward the building. Thing is… Baker has no ranged combat skills, so his throw, which he is throwing while traveling extremely fast himself, is not quite accurate enough to go through the window. It hits the outside wall and falls seemingly harmless to the side of the building bouncing off a lawn chair and rolling toward the edge of the pool.

Dr. Dementia attempts to retreat from any upcoming attacks and ups his defenses. But at the same time, he knows he needs to finish the job of heating up that pool to cool the two monsters nearby. He starts his effort toward heating the pool and realizes that it is boiling much sooner than he expected. Don’t want to boil all the water off before he can use it to cook some lobster, so he decides to keep those extra stones for himself! only 1 more stone needed to bring pool to boil. 2 stones moved to magical barrier

Chimera from his perch in the window that Baker just tried to throw a football sized penis through, prepares the sites on his sniper rifle. He aims for the pincher and tries to end the attack of the opponent before he is able to instill more damage upon Dr. Dementia.
3 ranged combat + 3 sniper rifle vs. 1 Lobster Shell = 5 stones of damage
Lobster Broham takes 5 stones of damage

Lobster Broham is sure that his attack will work this time again. He lunges forward to make an attack but the Rock Monster tries to get in the way and block the attack. The defensive maneuver moved Lobster out of position and his pincher attack is no longer able to fully be effective. It glances across Rocky’s chest and
6 close combat + 1 pinchers vs. 3 Rocky Defense + 5 toughness = FAIL!

After successfully taking the pincher right on the chest, Rocky wanders over, grabs a giant rock from the ground and chucks it over at Lobster Broham. “Whoops! I forgot to defend myself” Into the boiling water he goes and out of the heroes life he goes forever.
5 Rock Throwing vs. 1 Hard Shell = 4 stones of damage to Lobster Broham
Lobster Broham has taken 9 stones of damage and is loses 3 health and is KOd for 18 panels (and since you expertly boiled the water, well, i guess he’s dead too

Then suddenly….

The Lakelanders #6: Page 2

Posted in The Lakelanders with tags , , , , on November 24, 2009 by themoviefight

Regenerate:
Lone Wolf: 4+6 = 10
Baker King of the Seas: 5+6 = 11
Dr. Dementia: 5+7 = 12
Electric Eel Man: 2+8 = 10
Chimera: 2+13 = 15
Lobster Broham: 4+6 = 10
Rocky Arbuckle: 12
———————————————————————–
Lone Wolf:  Clearly now more annoyed that just missing a chance at a swim, an injured Lone Wolf is not a happy Lone Wolf.  He exchanges a series of glances with his fellow heroes to communicate a series of moves with seemless intuition.

Working like a well-crafted machine, this cog is ready to do his part.  Rather than retaliating against the lobster, the team has persuaded him to follow another path…

Lone Wolf grabs the rubber tarp that Dr. D uses to keep bugs out of the pool (because he is afterall afraid of bugs, big and small), and proceeds to wrap up the relatively small Baker, King of the Sea.

1 free stone into teamwork
2 stones into strength - Lone Wolf picks up the wrapped villian and hoists him over his shoulder.
6 stones into speed - Lone Wolf hauls a packaged Baker 2 miles into the desert.
“Hope you brought sun-screen,” mumbles Lone Wolf under his breath as he begins to walk back toward the mansion.

8 used, 2 remaining
———————————————————————–
Baker King of the Seas:
Realizing that his efforts are leading toward a victory, Baker continues the tactics. He lets his teammates know what/how they should proceed, and continues from there. He flies up into the air with incredible swiftness to try to follow Chimera into the armory that he had left wide open by breaking through the window. When he arrives there, he intends to finish the job he started last page.

2 into flight, 1 into Leadership
3 used, 8 remaining
———————————————————————–
Dr. Dementia:
“This is a very dangerous situation. Although Ghandi’s flight and protection could be helpful here, I don’t think he would appreciate Rocky casting stones.” And he also thinks to himself that he smells dinner in the future . . .
1 free team stone into Team Work
3 Stones into sustaining Rocky
1 Stone into Create Elements to begin heatting up the pool
2 Stones into Magic Barrier around Dr

7 used, 5 remaining
———————————————————————–
Electric Eel Man:
Taking his cue from Baker, and knowing the plan that they Baker had set forth to him before they had arrived on the scene, Electric Eel Man moves his attention. He remembers the instructions that Baker revealed told him when they were back in the underwater kingdom: “Remember, when Dr. Dementia brings an additional combatant to the field, turn your attention to the Doctor. The plan I worked out with my ‘partner in crime’ is that we should create as much havoc as possible and disable the brains of their operation.” Electric Eel Man knows what he must do. He lunges forward and prepares to attack Dr. D with his patented SHAKE ATTACK.

4 stones into Close Combat
4 used, 6 remaining
———————————————————————–
Chimera:  “Yeeouch! Shocking how much that mother-f’ing hurts.”
Although newly supplied with a scoped high-power rifle, Chimera feels drained from being on the business end of that eel.
Loading the rifle with hollow-tipped rounds that will both penetrate and expand after impact, Chimera unnecessarily uses the scope for such a close target.

1 free team stone into Team Work
3 stones into ranged combat - Chimera fires off a series of rounds aimed directly at the slimey, snake-like creature.

3 used, 12 remaining
———————————————————————–
Lobster Broham:

Also knowing the instructions given to him before leaving the ocean for this scummy gross desert Mansion, Lobster Broham knows what is expected of him. Dr. D has to go down. That’s the only way to cause enough havoc in this well oiled machine of a team to disorient them. A Giant lobster claw pincher slam should do the trick.

6 stones into close combat
6 used, 4 remaining
———————————————————————–
Rocky Arbuckle:
“No touch the scary eel. Still make him hurt”

6 Stone into Rock Throwing at Electric Eel Man
6 used, 6 remaining
———————————————————————–
Acting quickly, Lone Wolf grabs up the tarp from the side of the pool, quickly rolls it out and wraps it around Baker. He grabs him, runs him into the middle of the desert as fast and efficiently as he can. When he gets there, he looks back at the lights of the mansion and guesses that they made it nearly 2 miles away in the matter of a moment. He bends over at the waist, pants a little, and notices that Baker has taken flight, but ever so slightly too late.

With his amazing speed of flight, Baker is able to fly halfway back to the mansion in the matter of a single moment. He isn’t able to help his teammates as he had hoped, and his ability to fight is hampered by being a mile away from the fight, but he’s closer than Lone Wolf is…
No Leadership available, 1 stone refunded

Meanwhile back at da mansion….

Dr. Dementia, careful as always, attempts to defend himself from the incoming attacks from the monsters by his pool. The first attack comes from Electric Eel Man. The Hoverround protects him from a significant portion of the blow, while the magical barrier protects him from a significant additional portion, but there is one tiny part of the attack that he can’t stop… the Electrocution.
4 close combat + 1 electrocute vs. 2 hoverround + 2 magical barrier = success
Dr. Dementia takes 1 stone of damage

As the shake attack takes hold, and the electric eel narrowly injures Dr. D, suddenly a bullet slips through the left arm and into the slimy ribs of the Electric Eel man. From the upstairs window of the mansion, Chimera fist pumps the sky knowing his attack works well, especially from a distance.
3 ranged combat + 3 sniper rifle vs. 0 defense
Electric Eel Man takes 6 stones of damage

Meanwhile, Lobster Broham has his attack all set and ready to go after Dr. D himself. Raising one hand way over his head, he reaches out with the other claw and grabs Dr. D by the nose. He breaks through the barrier and pulls his other claw down on the top of the head of Dr. D, putting a ridiculous dent on the top of his head.
6 close combat + 1 pincher = 2 hoverround + 2 magical barrier = success
Dr. Dementia takes 3 stones of damage, now at 4

As Electric Eel circles the drain, waivering toward falling into the now boiling water of the chlorinated pool. Electric Eel thinks he can manage to stay awake, until a giant boulder of cement is hurled toward him at breakneck speed, connecting with his face and barreling him into the water.
6 rock throwing vs. 0 defense = success
Electric Eel takes 6 stones of damage, now at 12

DAMAGE REPORT
Electric Eel Man takes 12 damage, loses 2 health, KO’d for 24 panels
Dr. Dementia takes 4 damage, loses 2 health

The Lakelanders #6: Page 1

Posted in The Lakelanders with tags , , , , , on November 17, 2009 by themoviefight

Lobster Broham – Int – 2, Str – 5, Spd – 2, Agl – ?, Dur – 4

With a body in the shape of a man, but the hard shell of a lobster and razor sharp pinchers instead of hands
Abilities: Close Combat – 3 (Strength Bonus)
Pinchers: [+1] Attack
Lobster Shell Skin: [+???] Defense

Electric Eel Man – Int – 2, Str – 2, Spd – 4, Agl – 4, Dur – 4

With a body in the shape of a man, but the head of an Eel and a clear electricity coursing through his body.
Abilities: Close Combat – 2 (Agility Bonus)
Electrocute – [+1] : Injures opponent with Elemental damage at Touch
??? – ???

Regenerate:
Lone Wolf: 12
Baker King of the Seas: 15
Dr. Dementia: 15
Electric Eel Man: 12
Chimera: 15
Lobster Broham: 12
————————————————————————–
Lone Wolf:  “No way, no how.  Not in my house,” Lone Wolf screams, clearly pissed that he is missing his long awaited chance of a secluded swim.

Learning from his latest battles, the hero has quickly learned that one element that has helped him to be so successful has been his brute strength, rather than any other tools he developed in the cold Russian tundra.

2 stones into growth – Lone Wolf, at 40′ tall, towers over the seemingly miniature foes, flexes his expanded body.  Ever since he discovered this mutant power, he needs to reacclimate himself to his new skin.

4 stones into close combat – attack – Lone Wolf attempts to kick the soft body of the electric eel man.  With any luck or force, the kick will lift the squishy enemy over the fence around the pool.  This is designed to keep the electric dude away from water, but also his slimey hands might not be able to work the gate.

6 used, 6 remaining. Max energy increased to 18, durability to 6
————————————————————————–
Baker King of the Seas:
“Fools! I’ve come to take my revenge on you! You shall not defeat the three of us. We are incredibly powerful and you should know better than to mess with the King!” Baker decides it’s time for him to get into the fight. He can’t miss his opportunity to prove to the humans in front of him that he is not a power to be messed with. So, with that, he decides to attack the newest member of the team first, knowing that he can get to him before he is able to escape…
5 stones into Close Combat – Attack of Chimera

In addition, being the master strategist, he’s always prepared for an attack when he least expects it. Defense must never be forgotten on the open seas. 3 stones into Close Combat – Defense

And, knowing that this fight will be difficult, he takes care to make sure his team is well prepared. He shouts out instructions and encouraging words to the beings that our heroes consider to be monsters. The monsters are emboldened and are better ready for the fight. 1 stone into Leadership

9 used, 6 remaining
————————————————————————–
Dr. Dementia:
“I see we are starting right away. And with those ugly beasts over there, I think we are going to need some extra brute strength. Give us a helping hand here Rocky.”
Puts 6 stone into summoning Rocky Arbuckle
Puts 2 stone into Magic Barrier around the Dr.

8 used, 7 remaining
————————————————————————–
Electric Eel Man:
With his leader preparing him well, the slimy Electric Eel Man prepares to fight, knowing who his target is supposed to be. He heads to the other side of the pool to attack the strong good looking one. The celebrity and levelheaded one. Chimera! The team knew that he would easily be the most elusive opponent, so they decided to attack him, before he was able to escape via flight or invisibility. The attack is strong, but uncoordinated. Add to the punch his automatic electrocution of anyone that touches him and this is a very strong attack.
4 stones into Close Combat

4 used, 8 remaining
————————————————————————–
Chimera:  2 stones into flight – Never one to prefer a one on fight, Chimera flies up to the roof of the mansion.

“Hey Dr. D., I can see your house from up here!” Chimera clearly amused himself by stating the obvious, that he is in fact on top of Dr. Dementia’s house.

Chimera then disappears into an elevated window, fetching a high-powered rifle from the armory.

2 used, 13 remaining
————————————————————————–
Lobster Broham:
The lobster man has a different tactic given to him by the fearless sea leader. He intends to take care of some business, but not against Chimera. Knowing that Chimera is likely too fast for him to be able to catch up with, Baker has told Lobster to go after one of the slow ones. Baker’s plan, knowing the weaknesses and strengths of his opponents, does not involve attacking the good doctor. No. Not yet… Instead, he knows that for now, Lone Wolf’s strength is far too formidable to leave to roam free. An attack is definitely in order.
6 stones into close combat

6 used, 6 remaining
————————————————————————–
Upon growing to a 40 ft tall being and stretching out his muscles to prepare for the incoming battle, LW runs forth to attempt to punt the Electric Eel man completely out of the fight. Before EE can realize what is happening, he has a size 100 boot caving in his chest cavity. At the exact moment that the overwhelming kick hits the Electric Eel Man’s chest, his innate super-power kicks back, sending a small electrical shock all the way up LW’s foot to the top of his head.
4 close combat vs. 0 defense = success!
Electric Eel Man takes 4 stones of damage, loses 2 health

1 electrical damage vs. 0 defense = Success!
Lone Wolf takes 1 stone of damage

Baker, while shouting orders to the other monsters, runs straight across the water over to where Chimera is standing and proceeds to unleash a ridiculous jump roundhouse kick, connecting with Chimera’s jaw. The kick has such power that Chimera flips through the air from the sheer force of the attack, landing on his back, yards away.
5 close combat vs. 1 Kevlar = success!
Chimera takes 4 stones of damage

Placing the ever important magical barrier around himself, Dr. Dementia swings his arms from side to side, up and down, around in circles, and suddenly, a wild looking portal appears and an old friend comes stepping through, excited to be back in business. “Rocky Arbuckle here, sir. At your service”

Electric Eel man is next to attack and, thanks to Baker’s expert planning, his attack hits home brilliantly. He runs up to Chimera, picks him up over his head and shakes him violently, using his amazing SHAKE ATTACK! In so doing, the electric attack occurs and Chimera is singed to a crisp.
4 close combat + 1 electrical damage + 1 Leadership (from Baker) vs. 1 Kevlar = success!
Chimera takes 5 stones of damage, now totaling 9 stones

Chimera shakes off this double attack and shaking his head to get the cobwebs out. He stands back to his feet and knowing that he can’t stand still any longer, he’s gotta get outta there. Chimera flies to an upstairs window and dives full force into the window, breaking the glass everywhere and entering the room just outside of his hidden armory in Dr. D’s mansion.

Meanwhile, back by the pool, there is still attacking going on. Lobster Broham has an attack all ready to go. His opponent has grown far too large to attack normally, so LB goes after the most effective point on the body he can reach. He swings around behind Lone Wolf and takes a big giant pinch of his Achilles’ heel. “OWWWWWW! That really really hurt!” yelps LW as he hops on one foot.
6 close combat +1 leadership (from Baker) +1 Pinchers vs. 4 Reflexive Dodge = success
Lone Wolf takes 4 stones of damage, now totaling 5 stones

DAMAGE REPORT
Lone Wolf takes 5 stones of damage, Loses 2 health, now at 4.
Chimera takes 9 stones of damage, loses 3 health, now at 2.
Electric Eel Man takes 4 stones of damage, Loses 2 health, now at 2.+

The Lakelanders #6: Mission Intro

Posted in The Lakelanders with tags , , , , on November 14, 2009 by themoviefight

The Lakelanders #6: The Diabolical Duo Join Forces!

The team narrowly escapes Internet Carshaft’s Tower of Doom, but they know, they’ll have to deal with that villain once again, soon enough. They head to Midway Airport and charter a private jet for the trip home to Vegas. While on the flight, the team catalogs everything that they learned about the villain and the Tower of Doom that they were in ever so briefly.

The plane touches down and the team, thanks to the french masseuse Dr. D hired to take the flight with them, feels fully refreshed and ready to relax poolside for a bit, waiting patiently for the next Super Villain to take a swipe at them. Luckily enough, they don’t have to wait long.

When the team returns to the mansion, Lone Wolf heads straight for the pool, while the others head to various rooms to unpack. There, by the pool, lounging with two odd looking monsters is an old opponent of The Lakelanders. “Why Hello, infidel!!”

“Oh great” says Lone Wolf sarcastically, “not this guy again.” The team rush to the platform to see Baker: King of the Seas floating easily above the pool. Next to him are two hideous creatures that the team has never seen before. One is some sort of Human-Eel Hybrid, with the arms and legs of a man and the head of an eel. When the Lakelanders walk into the room, the Eel brightens with tiny bolts of lightening up and down it’s arms. On the other side of Baker is an even more frightening being. Some sort of giant grotesque lobster man stands there. Standing there at nearly 9 feet tall, the lobster man has the legs of a man, but the massive muscle-y arms with razor sharp lobster claws at the end.

“What are you doing here Baker!? What do you want from us!?” Yells Chimera, entering the patio with Dr. D in tow.

“I’m here to kill you and take Katherine Heigl with me to be the Queen of my mysterious ocean kingdom! We are in love and you three know it as well as anyone!”

“You must be kidding, the two of you have never met!” yells Dr. D, hoping that Katherine would not be wooed by their opponents good looks. “She’ll never go with you”

“We shall see, shan’t we?”

Primary Mission 1: Avoid Defeat at the hands of Baker and his cronies in the initial fight of this issue.

Primary Mission 2: ??????

The Lakelanders #5: Page 12

Posted in The Lakelanders with tags , , , , , on October 26, 2009 by themoviefight

With the door open, our heroes and their compadres head out into the hallway. They look both left and right and can’t decide which way to turn. To their left, at the end of the hallway appears to be a glass door leading out onto a balcony of some sort. It’s clear that the team is a few floors off the ground, but it’s hard to tell how far because they are too far away to look down to the ground. To the right, There’s an elevator door and a few doors nearby.

“Bwa-ha-ha! You think you can get away so easily? You think I control only this room. This is my Tower of Doom! You shall never escape with your lives!” says IC as he makes the final tweeks of his device. he presses the middle button and suddenly the tables are turned. The Lakelanders and friends look to the hall where the elevator is and now the distant wall has turned from a simple dead end to horrible spikes! And they seem to be closing in blocking the entire hall way!!! If the team doesn’t watch out, this hallway is going to turn into a giant meat grinder, with them as the hamburger! “Looks like we don’t have a ton of options. Head to the balcony doors!!” yells Katherine to the team…

Regenerate:
Lone Wolf: 5+5 = 10
Dr. Dementia: 5+5 = 10
Internet Carshaft = 4+10 = 14
Chimera: 5+5 = 10
Goodbeard: 4+8 = 12 max
Katherine Heigl: 1+1 = 2
‘Lil Gandhi: 4+9 = 12max
————————————————————————-
Lone Wolf:  Lone Wolf walks up to the edge of the window, and knowing that the danger behind him is greater than the fall, he takes off his shirt and wraps it around his fist.

3 stones into close combat – attempts to break the window.

3 stones into acrobatics – jumps out the window.
————————————————————————-
Dr. Dementia:
Seeing the open window, the Dr encourages Ghandi to head out the window. Noticing their female friend’s lack of jumping and flying ability, the Dementia grabs her and throws her over his lap. “Get us out that window Lil!”
Puts 1 into sustaining Ghandi
Puts 2 into magic barrier around those on the chair
Puts 1 into Create Elements to throw some ice behind the team to try and slip up Doom if he tries to follow
————————————————————————-
Internet Carshaft:
IC, knowing that his chances to kill off his opponents are running out, presses the button hard… He then turns to his opponents and tries to level a blow on one of his former teammates that will end their struggle with him, forever!
1 stone into technology, 5 stones into Ninja Close Combat against Dr. Dementia
6 used, 8 remaining
————————————————————————-
Chimera:  Wanting to create a good impression on this newly acquired rival, Chimera turn back to face him once more, and lets some lead fly.

2 stones into ranged combat

Chimera puts extra focus on aiming for his knee.  “Every bad guy deserves a kick ass limp with a story behind it.”

2 stones into flight – Chimera then leaps out the window behind his friends.
————————————————————————-
Goodbeard:
Fearing for his life, he follows the rest of the team out the window. He runs full force towards it and jumps with the hopes of landing safely on the ground.
3 into speed, 1 into agility
4 used, 8 remaining
————————————————————————-
Katherine Heigl:
laying face down on Dr. D’s limp lap isn’t exactly where a hollywood starlet like Katherine would like to find herself. But safety is better than pride in this situation.
————————————————————————-
‘Lil Gandhi:
“I do not care for that man over there! I would like to see us leave him behind indeed!” says our Indian friend. He continues to carry Dr. D and now Katherine and scampters toward the window and outdoors and freedom.
2 into flight, 2 into shield of tranquility
4 used, 8 remaining
————————————————————————-

With the Walls crashing in on them Lone Wolf runs over to the window and looks down. It looks like the team is only a few floors off the ground, an easy jump for him and an easy flight for the rest of them. The really weird thing is that the building they are in is surrounded by a giant moat, which is especially odd since they are in the middle of a city (the city being Chicago, btw). A moat the size of a city street surrounds the building, making LW’s jump a little hairy. He breaks the glass and takes the leap, gracefully diving into the waters below.

Suddenly some gators come swimming toward him, with a giant gator hiding behind them only now noticing him in the waters. He punches one gator in the face, reverse elbows another, swims to the far bank and escapes the moat before the giant gator can get close enough to reveal his plans for our hero. He shakes off the water and begins to run away from Internet Carshaft’s Tower of Doom.

At the same time Dr. D and Chimera are attempting to escape through safer flight-based methods. The good doctor grabs the female of the group, puts her on his lap and scurries down the hall trying to escape the incoming attack from IC. He sees that IC is reving up for a super punch of his former teammate. He throws a little ice on the ground. Internet comes barreling forward, wreckless abandon, with his metal laden fist clinched and cocked. Suddenly, he slips on the ice and his punch barrels forward out of control. The fist barrels through the magical barrier and the shield of tranquility, but Dr. D is able to avoid the hit. He slips out of the way only to be hit across the face with the fist as IC clumsily tries to get his balance back. A lucky strike, but a powerful one, nonetheless.
5 Ninja – 1 slippery ice vs. 2 shield of tranquility + 2 magical barrier + 2 Hoverround = fail
LUCK is applied!
5 Ninja – 1 slippery ice + 3 Luck vs. 2 shield of tranquility + 2 magical barrier + 2 Hoverround = success!
Dr. D takes 1 stone of damage, loses 1 health

After taking the attack like a champ, Dr. D flies away thanks to slow moving Lil Gandhi. “This will not stand, ya know, this aggression will not stand, man!” he says as he, Katherine, and Gandhi slowly and tranquilly fly away.

Chimera flips a few bullets back at Internet Carshaft before taking off and heading back to the Lakelanders mansion. The bullets fly back through the room and hit their mark brilliantly, but Internet’s power armor is too thick for the expertly placed bullets to penetrate this time. The power armor makes the bullets glance off and IC continues to go about his business. Chimera, upset that his attack failed, flies out the window, following the rest of his team.

Goodbeard, forgotten by the rest of the good guys tries to fend for himself. He jumps out the window and cannonballs into the moat that Lone Wolf just left. He, however, is not lucky enough to avoid the gators. They bite him many times and the Giant gator wanders over and eats him whole!!! I guess thats the end of good old goodbeard… (?)

The team flies off as IC looks on from the window the team escaped through. “I’ll get you! In time… I’ll get you!!”

ISSUE OVER!!!

The Lakelanders #5: Page 11

Posted in The Lakelanders with tags , , , , , on September 21, 2009 by themoviefight

Regenerate:
Lone Wolf: 5+4 = 9
Dr. Dementia: 5+3 = 8
Internet Carshaft = 5+10 = 15
Chimera: 5+6 = 11
Goodbeard: 4+5 = 9
Katherine Heigl: 1+0 = 1
‘Lil Gandhi: 4+8 = 12
—————————————————————————–
Lone Wolf:  Estimating that this has become a fight that would cause more injury than it is worth at the current moment, Lone Wolf has devised a new strategy based on the damage caused by Goodbeard.  In the fight or flight mentality of things, it is rare that we see this hero fleeing, but rational thought has overcome an emotional Lone Wolf.  It is time to escape!

4 stones into close combat attack – the target is no longer the super-villan, but rather the already damaged door. 
4 used, 5 remaining
—————————————————————————–
Dr. Dementia:
Not liking the look of that device, and knowing he isn’t sitting on anything strong enough to damage the door, the Dr makes an attempt to reset the efforts of IC.

2 stone into Create Elements to send a fireball on the device.
1 stone into sustaining Lil.
3 used, 5 remaining
—————————————————————————–
Internet Carshaft:
IC really wants to press that button. It would really bring this entire trap together in the way a terrifying villain would always want. Defeating The Lakelanders and not having to throw a punch! The world would kneel at his feet and kiss the ground he walked on and he would have his ultimate revenge! But first, he’s got to get that button working again. Knowing that The Lakelanders intend for him never to be able to use the device, he decides to defend it, rather than himself. While he works to fix the burned circuits, he places his body in between the device and the Lakelanders and prepares for the blunt of an attack…
2 into technology
3 into close combat – defense of the device in his hand.

5 used, 10 remaining
—————————————————————————–
Chimera:  Clued into the plan by the ambitious attacks on the large damaged door, Chimera pulls out his trusty sidearm and lets loose some lead.

3 stones into ranged combat – Chimera draws his .9mm and expertly fires at the increasingly damaged lock. 

3 stones into close combat – defense – Fearing an attack from an opponent that plenty of free time, Chimera buckles his armor a bit tighter.
6 used, 5 remaining
—————————————————————————–
Goodbeard:
He might be from the distant past and he might have essentially no powers and the team might be more than willing to leave him behind due to his complete uselessness, but Goodbeard also knows how to team up on the destruction of a door. He turns and puts another shot into the same door the Lakelanders are attacking. He shoots his sawed off shotgun into the door, hoping the destructive force will be enough to enable an escape.
1 into ranged combat + 2 Long Barreled Pistol
1 used, 8 remaining
—————————————————————————–
Katherine Heigl:
“I suppose I better stay out of the way. Looks like everyone has this situation under control. And I’d better save up some energy in case I have to run in these heels soon.”
0 used, 1 remaining
—————————————————————————–
‘Lil Gandhi:
“Mr. Dementia, I am proud of thee. You are not attacking the evil man himself, but the devices he intends to use. I enjoy your plan of attack and commend you for it!” He continues to hold Dr. D up and then exudes his shield of tranquility.
1 into flight, 2 into shield of tranquility
3 used, 9 remaining
—————————————————————————–
Lone Wolf hauls off and roundhouse kicks the door that has been slightly broken. The upper corner of the door is nearly completely folded back. It’s clear that the door is on it’s last legs. Just as this happens, Chimera artfully spins a few bullets past his partner and directly into the lock holding the door closed. With the increased pressure of the kick and a expert shot the door suddenly goes flying off it’s hinges. Goodbeard swings his shotgun around and fires now aimlessly. Since the door is missing, his shot has nothing to hit but the other heroes. He manages to miss, but the close and irresponsible shot made for a little anger coming out of the Heroes eyes.
4 close combat + 3 ranged combat + 3 ranged combat vs. 6 hardness = Success
The door takes 10 damage and is BROKEN!

Dr. D quickly generates another fireball and intends to wreck the crap out of Internet Carshaft’s little device, but he is not quick enough. IC quickly turns and places his body between the device and Dr. D’s attack. The fireball hits IC directly in the back and actually creates some damage. This is important to note. Internet Carshaft’s Doom Gear should have given him automatic protection from the fireball, but for some reason, this did not come into play in this particular instance. Two of IC’s defense is used to protect his device, but he still has enough defenses up to protect himself from a full blown hit.
2 Fireball vs. 1 Defense + 0 Doom Power Armor = 1 damage
Internet Carshaft takes 1 stone of damage. Loses 1 health. Now at 2 health and 4 durability

Wait! That’s interesting too! His durability is 5, and he has max energy of 15, but his health is only 3 at max? Something else weird is going on here! No Power armor defense and less than normal health? how odd!

With the door now open, the team streams out into the hallway before IC can use his now fully operational device…

The Lakelanders #5: Page 10

Posted in The Lakelanders with tags , , , , on September 9, 2009 by themoviefight

“You Fools!” yells Internet Carshaft from his side of the now broken mirror. “All you had to do was give me the jewels and the weapon and I would have let you and your friends leave unharmed! Instead, you go and break my precious two-way mirror in MY tower and expect me to let you leave with your lives! BAH!”

Looks like you’ve pissed the guy off. He’s still got the device he picked up in the last page… I wonder what that thing is for…

BTW guys: I updated the Mission Intro for Issue 5 to better describe what I’m expecting from you for success.  I’m hoping this will ease your minds that whatever plans you have should be a fine decision going forward.  Just complete the mission goals.  Anything else you do is just a bonus…

Regenerate:
Lone Wolf: 5+4 = 8
Dr. Dementia: 5+4 = 9
Internet Carshaft = 5+10 = 15
Chimera: 5+4 = 9
Goodbeard: KO’d for 4 more panels; 10
Katherine Heigl: 3
—————————————————————————–
Lone Wolf:  Again, pausing to think long and hard about his next move, watching Doctor Doom pick up that mysterious device, Lone Wolf knew he had only one move, only one thing he could do.  Looking up from a turned down head, he grabs one of the larger shards of glass and starts to go after his old friend, his new enemy.

4 stones into close combat – attack
4 used, 4 remaining
—————————————————————————–
Dr. Dementia:

Not liking the look of the device, the Dr decides to do his best to render it useless. Not knowing what kind of ledges and such he will have to go over after the mirror was busted out, and not hating the shield, the Dr calls upon his little indian friend.

Puts 3 Stone into Create Elements to create fire right on the device to melt and wreck it, or at the very least make IC drop it.

Puts 3 Stone into Summoning Lil Ghandi and having him lift up the Dr.
6 used, 3 remaining
—————————————————————————–
Internet Carshaft:
“Really, you’re going to attack me! How dare thee! You are clearly forgetting who you are dealing with! I am the greatest hero of all time and I intend for the world to know it! And I’ll show it by defeating you in a single blow” But after saying this, IC does not swing his arm in attack. He does not jump into action and attack with a ninja flip kick. He simply reaches one hand to the other and pushes the large red button on the device that he holds.
“Bwa-ha-ha-ha-ha!” Says IC as suddenly the air vent on the ceiling opens and air begins to rush out of the room through the vent. “Don’t you see! All of the oxygen of this room will be gone in nearly no time and you will DIE a horrible horrible death and I will be free to rule the world at my leisure! I will defeat you without without throwing a single punch! Bwa-ha-ha!” He jumps into a cat-like state of readiness to try to defend himself from any incoming attacks.

1 stone into technology usage. 4 stones into close combat defense
5 used, 10 remaining
—————————————————————————–
Chimera:  Seeing Lone Wolf’s garrish attack on this new enemy somewhat surprised Chimera, who doesn’t know the history of their relationship.

1 stone into invisibility – remains invisible

Chimera siddles over the glass into a corner of the room previously occupied only by IC.

2 stones into general intel – Chimera looks for an exit, looks to see if the device has any noteable features.
3 used, 6 remaining
—————————————————————————–
Goodbeard:
Our good pirate awakens to find himself in a room with a variety of events occuring that he does not comprehend. He is frightened as any 18th century man would be in that scenario and tries to decipher what is happening around him. First course of action: escape! He runs to the door that Katherine is at and pushes her out of the way. “let me at that door, simple woman!” he reaches for the handle and realizes it is locked. He steps back, pulls out his gun and shoots at the door. Hoping that this works, he begins to pull with all his might.
1 into ranged combat + 2 Long Barreled Pistol
4 into strength
5 used, 5 remaining
—————————————————————————–
Katherine Heigl:
Katherine quickly realizes that her work on this door will never help, so she switches her attention. If she can safely make her way over to the door inside of the room that Internet Carshaft was in, she’s more likely to find an escape route over there. However, its a fairly dangerous decision to get to the other side of the room in one piece. It’s best if she defend herself while she crosses the battlefield.
3 into personal defense
3 used, 0 remaining
—————————————————————————–
‘Lil Gandhi:
“Alright, I’m back. Lets see if I can manage to help you avoid any combat once again! First, to pick you up!” He picks Dr. D up and then exudes his shield of tranquility.
1 into flight, 2 into shield of tranquility
—————————————————————————–
Lone Wolf jumps into action! He quickly vaults the wall between himself and IC and attempts to attack his former partner with a violent heavy front kick to the chest. But in an amazing feat of acrobatics, Internet Carshaft swings his hips and watches as his oversized opponent’s attack flies over him coming down on the ground, completely missing it’s target.
4 close combat vs. 4 close combat defense + 2 Doom Gear = Fail!

While this is happening, however, Dr. D is plotting his own attack. Always most interested in saving his own hide, Dr. Dementia goes after what he considers his greatest threat: the small device in his hands. Creating a fireball near Internet Carshaft’s hand, the device reaches amazingly hot levels til the plastic and metal start to melt in his hands. IC, frustrated with the situation, turns and attempts to see if there is anything he can do to fix the device in a timely manner.
3 Fireball vs. 0 elemental defense = Success!

Internet Carshaft, now with no device and button to push turns to attempt to fix the device at least to the point that it can be used. He’s ready for an attack from anywhere, but he tries to fix it as quickly as he can so his plan to kill The Lakelanders through suffocation can continue…
1 into technology usage
2 more stones required to make device usable again

Chimera, staying hidden seems to have a good idea as to what the escape routes are from this room. The door in the original room is fairly large, in place and well locked. It will take some significant force to yank that thing open. However, the door in the room he now stands in appears to be smaller. It may be locked, but in all likelyhood it will require less force to break down and escape through. The vent in the ceiling likely isn’t an option. Its too small for any of our heroes to fit through. Its possible Chimera or Katherine could squeeze through, but that would leave quite a few other heroes behind…

Goodbeard proves useful after all. Though his attack of the door doesn’t seem to have worked, but he does manage to have some effect. First he shoots the door, then he grabs the handle and yanks as hard as he can!
1 ranged attack + 2 Long barreled Pistol + 4 Strength – 6 Hardness (Steel) = Success!
Trap-Room Front Door takes 7 damage, 3 remaining

Katherine successfully makes her way to the other side of the room. It could be that she got hit by LW or by the fireball that Dr. D threw, but she didn’t, she made it safely over to the other side of the room. She reaches the handle, turns it and… what a surprise! It’s locked. It can probably be broken down like the other one as Chimera has realized. However, to that point, unlike the other door, there is a keyhole on the middle of the door.

Internet Carshaft

Posted in Character Bios - Villains with tags , , , on August 20, 2009 by themoviefight

a.k.a – Doctor Doom

Intelligence: 7
Strength: 3 (1 if without Morningstar of Glory)
Agility: 3 (1 if without Morningstar of Glory)
Speed: 4 (1 if without Morningstar of Glory)
Durability: 5 (3 if without Doom Power Armor)

Luck – [+4]
- Add up to 4 stones to succeed by 1. If does not succeed, none added.

General Knowledge – 2
- Intelligence Bonus
- Mysticism/Sorcery

Social Skills – 3
- Streetwise
- Professional Charm
- Persuasion

Ninja – 2 (-1 if without Morningstar of Glory)
- Intelligence Bonus (Eliminated if without Morningstar of Glory)
- Close or ranged combat
- Silent Movement (Eliminated if without Morningstar of Glory)
- Concentration (Eliminated if without Morningstar of Glory)

Leadership – 4
- Improve efforts of teammates
- Up to 2 stones/panel

Equipment:
The Morningstar of Glory: [+3]
- Provides Bonuses to Ninja, Strength, Agility and Speed
- Can only be held by “the chosen”: If not “chosen,” will be far too heavy to lift and will not provide additional powers.

Doom Power Armor – [+2 Defense]
- Provides Bonuses to Durability
- ???????????????

??????????????????? – [???]
- ????????????????

The Lakelanders #5: Page 9

Posted in The Lakelanders with tags , , , , on August 18, 2009 by themoviefight

The Lakelanders watch as the Time Machine falls from the sky, expands and lands squarely on their heads. They suddenly find themselves in a brand new place. It’s a small stone room, seemingly with no doors. The team finds themselves somewhat weary from the jarring maneuvers of traveling through time instantaneously. They pat themselves down and make sure everyone is alive and well. They quickly realize that their clever rouse has already had one significant set back. There are some things missing! All of the weapons the team intended to bring back (other than the staff they brought with them in the first place) have not made it through the trip. The real tragedy is that the magical jewels did not make it back to the present day with our heroes. There are only three more things with them now than when they left: the morningstar, the chest (possibly with the fake jewels inside, sure feels like it weight wise) and Goodbeard.

However, the room does have a mirror (20 feet wide, 4 feet high, starting at waist height) on one side of the room. Below this mirror is a giant metallic drawer, definitely built to be the size for the team to place the chest and the morningstar within. The team gets their wits about them and is about to start thinking about what is happening and what they can do, when the mirror on the wall starts to brighten and the team realize that it is, in fact, a giant TV screen. On the screen, the same chair appears with the same villain sitting within it. He turns his metallically-based head, realizing that our heroes have returned. He looks directly forward and says “Well, I heard you proclaim your idiocy, so I decided to bring you back. And I see you have my… rewards. You are trapped in a room within my skyscraper home base and if you do not do as I say, I will kill you all by pressing a single button. I have no reason not to. You have so innocently fallen into my perfectly executed plan. So, here are my orders! Place my treasures in the silver box in front of you” at this moment the shelf automatically opens to receive the treasure chest and the morningstar. “Do so, or you shall suffer a most haneous…

“Wait a second!” the man on the screen says as he startlingly sits forward in his throne, “Who is that knocked out….weenie!!!”

“That’s our new teammate, you punk! It was Goodbeard to you, but to us, even if his powers are gone, he’ll always be known as INTERNET CARSHAFT!” proclaims Dr. Dementia, triumphant in his proclamation and with an exuberant patting on the back from Lone Wolf and Chimera.

“Yes! Finally! Our team is whole once again!” a phrase coming from the least likely of sources Lone Wolf.

“BWA-HA-HA-HA-HA!!!” the man on the screen laughs and laughs menacingly, thus enraging and confusing the Lakelanders. Then he continues; “You think that heap of useless, crying, wimpering meat is Internet Carshaft?!? You fools!” The team looks at one another with a look of confusion and realization that their assumption had been wrong. “That’s not Internet Carshaft,” the man on the screen says as he rises to his feet, approaches the screen and begins to remove his helmet. “I… am Internet Carshaft!!!”

The Lakelanders in a moment of panic and confusion, look closer to their surroundings to try to identify escape/attack/defend routes. They notice a 3 opportunities. The first is a hidden door. On the other side of the room, there is a steel door painted the same color as the wall. It’s not initially visable, but it’s there. In all likelyhood, the door is locked from the other side, knowing Dr. Doom, but it does seem to be an opportunity. Simultaneously, there is an air vent directly above the team. Its about 3 foot x 3 foot, big enough for a normal sized human to fit through. Where it leads? Well, thats a mystery, but it’s likely better than here.

Third is something the team had a hard time comprehending at first. Since its such a large screen, its easy to believe it had good resolution, but it couldnt possibly be this good. They look closer and realize something about the giant big screen in front of them, above the box. It’s not a screen at all! It’s a two-way mirror that is now simply a window. It’s likely very thick, but the key point is that Internet Carshaft is actually on the other side of that window! But is attacking IC at this point the best decision? Is there a trap in the making for our heroes?

Regenerate:
Lone Wolf: 5+4 = 9
Dr. Dementia: 5+2 = 7
Internet Carshaft = 15
Chimera: 5+3 = 8
Goodbeard: KO’d for 9 more panels
Katherine Heigl: 3
————————————————————————
Lone Wolf:
1 stone into teamwork

After weighing the options with his team through a series of sublte glances and gestures, Lone Wolf breaks the silence and with a scream takes the Morningstar in both hands and swings it mightily with a baseball swing, no doubt channeling memories of Teenage Mutant Ninja Turtles hero Casey Jones.  The two-way mirror is the target.
4 stones into close combat attack

5 used, 4 remaining
————————————————————————
Chimera:
1 stone into teamwork – moved position

Using the  scream and the swinging Morningstar as a distraction, Chimera desides to use his cloaking ability.
3 stones into invisibility – Chimera backs to a wall as to avoid the shards of glass flying from the mirror.  As well, he hopes the mirrors won’t affect his ability to stay hidden.

4 used, 4 remaining
————————————————————————
Dr. Dementia:
Puts 1 stone into teamwork, moves position to before LW

Quickly cruising as far from the mirror as he can, the Dr tries to do a bit of focussing on the situation on hand to see what they are getting themselves into.
Puts 2 stones into Concentration to look into the situation, and what to expect on the other side of the mirror.

3 used, 4 remaining
————————————————————————
Internet Carshaft:
Always prepared for the worst, IC gets himself into a cat-like state of readiness, knowing that the Lakelanders would, of course, not take this indiscretion lying down.
5 into Ninja – close combat defense

5 used, 10 remaining
————————————————————————
Goodbeard: KO’d for 5 more panels
————————————————————————
Katherine Heigl:
Katherine doesn’t really wanna get into fisticuffs with the most powerful villain in all the world. She runs to the door and attempts to open it to escape the terrifying room.
1 into running in heels and opening stuff without breaking nails
1 used, 2 remaining
————————————————————————
Dr. Dementia swings around the room in his hoverround and makes sure to look at every corner of the other room that Internet Carshaft is standing in. He looks high and low, left and right, and it seems that there are no traps of any kind back there. One more thing to note is that there appears to be a door leading out of this room as well, on the opposite side from the door in their room. it is also made of heavy metal, painted the same color as the room and appears to be air tight.

This might seem like good news, but our doctor, ever careful, knows better than to underestimate his former teammate and well known world villain. There must be something fishy going on in there. While in his defensive stance, Dr. D notices Internet Carshaft reach for a small electronic device. The device only has a few buttons on it, but surely its something menacing.

And so, giving a short shrug and a nod to Lone Wolf, Dr D gives the go ahead to attack the two-way mirror. The morningstar, under the force generated by the brute strength swing crashes all of the glass to the floor and our heroes suddenly that they gotten themselves into a fight in a small room with a powerful villain.

Chimera, noticing that the fight is about to begin, shimmys his way to the back of the room and uses his invisibility to avoid detection. He knows that Internet Carshaft is smarter than any villain he’s faced thus far, so the opponents apparent willingness to let our hero cloak himself so readily seems to be add suspicion to the situation.

Internet Carshaft isn’t letting on much with his actions, but it is clear that he is not the simpletons that the LL’s have battled thus far. A fight with him might be entertaining and profitable, but also, in their somewhat tired state, might be dangerous, unnecessary. A retreat, though a safe, smart decision, may be easier said than done; there are exits to the room, but who knows if the team can make it there safely, let alone where they would be when they escape.

Katherine attempts retreat without discussing it with the team and helps the team discover one thing about the room around them. The painted over door in the room the Lakelanders find themselves in is locked. It’s steel bolted into concrete. A big guy with enough strength could likely yank it loose, but it wouldn’t be easy. Then again, there’s always the other door. The one in Internet Carshaft’s room…